bool
is_quiescent { get; }
bool
is_quiescent { get; }
Whether the store has reached a quiescent state. This will happen at some point after PersonaStore.prepare has successfully completed for the store. A store is in a quiescent state when all the Personas that it originally knows about have been loaded.
It's guaranteed that this property's value will only ever change after IndividualAggregator.is_prepared has changed to `true`.
0.6.2