#include <TelepathyQt4/Client/PendingConnection>
Public Member Functions | |
~PendingConnection () | |
ConnectionManager * | manager () const |
ConnectionPtr | connection () const |
QString | busName () const |
QString | objectPath () const |
Friends | |
struct | Private |
class | ConnectionManager |
Telepathy::Client::PendingConnection::~PendingConnection | ( | ) |
Class destructor.
QString Telepathy::Client::PendingConnection::busName | ( | ) | const |
Returns the connection's bus name ("service name"), or an empty string on error.
This method is useful for creating custom Connection objects: instead of using PendingConnection::connection, one could construct a new custom connection from the bus name and object path.
References Telepathy::Client::PendingOperation::isFinished(), Telepathy::Client::PendingOperation::isValid(), and Telepathy::warning().
ConnectionPtr Telepathy::Client::PendingConnection::connection | ( | ) | const |
Returns the newly created Connection object.
References Telepathy::Client::PendingOperation::isFinished(), Telepathy::Client::PendingOperation::isValid(), and Telepathy::warning().
ConnectionManager * Telepathy::Client::PendingConnection::manager | ( | ) | const |
Return the ConnectionManager object through which the request was made.
QString Telepathy::Client::PendingConnection::objectPath | ( | ) | const |
Returns the connection's object path or an empty string on error.
This method is useful for creating custom Connection objects: instead of using PendingConnection::connection, one could construct a new custom connection with the bus name and object path.
References Telepathy::Client::PendingOperation::isFinished(), Telepathy::Client::PendingOperation::isValid(), and Telepathy::warning().
friend class ConnectionManager [friend] |
friend struct Private [friend] |